![]() Reaching a vault is always possible with enough skill the game forces players to escape their own traps before other players can access them. When invading another's house, the player can attempt to deter these defenses in such ways as smashing windows, dismantling walls, short-circuiting machines, and even drugging guard dogs with tainted meat, in addition to killing any residents that are armed. ![]() Additionally, a house is not accessible by thieves when its owner is retooling it for defense. The player starts off with $2,000 in cash and steals more from others' vaults it can be used to purchase more objects to defend one's own vault. Rather, protecting the money is the goal the game emphasizes. The game does not punish the player for family members-by default, a wife and two children-being murdered by intruders the player can even view footage of the incident afterwards. The player can protect their vault in a number of ways, such as building walls, keeping guard dogs, setting up traps such as electrified floors and bottomless pits, and giving guns to the player's family members so that they can defend the vault as well. All deaths in the game are permanent upon dying, the player must create a new character. This list shows a pre-determined three-name pseudonym of each player, the number of dollars contained in their vault, how many others have tried to rob it, and how many have died in the process. These intruders are actually other players of the game likewise, the player can invade others' houses and steal their money-presented in a list rather than found through exploration-in the same way. It focuses on maintaining and protecting a vault of money stored in one's house from intruders. The Castle Doctrine incorporates elements of puzzle, strategy, stealth, and roguelike games, viewed from a 2D perspective. His wife and children are visible in the top-center of the screen. The player character reorganizes his house to protect his vault. It received mixed reviews from critics, with some praising the design and creativity and others finding it hard to empathize with the game's intended message. During development and beta testing, the game went through several changes that increased its difficulty. In creating the game, Rohrer was influenced by his childhood fear of his house being robbed, numerous publicized shootings, and his own political views regarding gun rights and home invasions. Set in the early 1990s, it pits players against one another as they invade others' houses and attempt to steal money from their vaults, while also setting up traps and other obstacles to keep their own vaults safe. ![]() The game was released on Janufor all platforms and is available as public domain software on SourceForge. The Castle Doctrine is a 2014 strategy video game developed and published by Jason Rohrer for Microsoft Windows, OS X, and Linux via Valve's Steam platform. Stronghold Legends: Lead as fantasy characters throughout history: King Arthur and the forces of Camelot, Siegfried and Dietrich in the German Ice Campaign, and unleash the fury of the forces of evil in Vlad Dracul’s Transylvania.Puzzle, strategy, stealth, roguelike, art game.Stronghold Crusader Extreme: Extreme adds on 20 new missions, new buildings, and larger armies of 10,000 troops.Now you have the chance to relive the historic Crusades in four campaigns as Richard the Lionheart and Saladin, the Sultan of Syria. Stronghold Crusader: Journey to distant Arabian lands renowned for brave warriors and fearsome weaponry as you lead a determined group of Crusaders.Powerful barons now jostle for what is fast becoming a disintegrating kingdom – it is up to you to stem the tides of their ambition and unite the land under the king again! Stronghold 2: The King, having fled after the defeat of his own armies, now attempts to rule his country from a secret location. ![]()
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